Comparison

Makermint vs GDevelop

GDevelop gives you a visual event system to build with. Makermint turns a written description into a playable 2D game with a link to share.

Jump to a section
Share this article

Key takeaways

GDevelop is a free, open-source engine with a no-code event system and full 3D support.
Makermint turns a written description into a playable 2D game with a share link in minutes.
GDevelop exports to web, mobile, desktop and stores; Makermint games get a share link instead.
TL;DR

GDevelop is a free, open-source engine that swaps a scripting language for a visual event system, and it now supports 3D as well as 2D, with exports to web, mobile, desktop and app stores. Makermint takes a different route to the same democratising goal: describe the game you want in plain language and get a playable 2D game with a share link in minutes, with the visuals handled for you.

GDevelop is a free, open-source game engine built around a no-code, event-based logic system instead of a scripting language. It's used by hobbyists, students, indie teams and educators to make both 2D and 3D games without writing code. GDevelop games can be exported to web, Android, iOS, desktop and storefronts like Steam and Epic Games Store, backed by a built-in asset store and an in-engine AI helper.

What GDevelop does well

  • Free and open-source, with the full engine and editor available on GitHub
  • Visual event-based logic system in place of a scripting language
  • An in-engine AI helper that can build features inside your scenes and explain the steps
  • One-click export to web, Android, iOS, desktop, Steam, Epic Games Store and game portals such as Poki and CrazyGames
  • Full 3D support alongside 2D, including a real-time 3D scene editor, dynamic lighting, camera controls and skeletal animation
  • Built-in multiplayer system with lobbies, leaderboards and player login, plus a large built-in asset store of templates and extensions

Where it asks more of you

  • The event system is a real skill: you build every scene, rule and interaction yourself, one event at a time
  • You choose and place your own assets, whether from the built-in store, an artist, or your own files
  • The free plan caps you at 3 cloud projects, 40 AI credits a month, and one desktop or Android export a day; iOS export needs a paid tier
  • Paid tiers (Silver, Gold, Pro) unlock faster exports, more AI credits and iOS publishing, though GDevelop's own pricing page doesn't list what they cost

What Makermint does differently

Describe it, don't build it

Write what you want in plain language and Makermint returns a playable 2D game, no event sheets or scene editor required.

Visuals handled for you

Makermint handles the visuals for your game, so you never have to source, commission or build assets yourself.

A link, not an export queue

Every finished game gets a share link, so you can send it to someone to play instead of waiting on a build or an export limit.

How they compare: feature by feature

FeatureMakermintGDevelop
Playable game generated from a plain-language descriptionYesAI helper builds features in a scene, not a whole game
No-code way to build gamesYesYes
In-app AI assistant for building or editingYesYes
Visuals handled for youYesYou pick from the asset store or your own files
Open sourceNoYes
Free to startFree during early accessFree tier, with limited exports and AI credits
3D gamesNoYes
Publishing targetsWeb, via share linkWeb, mobile, desktop, Steam, Epic Games Store, game portals
Built-in multiplayer with leaderboardsNoYes
Time to a first playable versionMinutesHours to weeks, depending on scope

Which one should you choose?

Choose Makermint if

Choose Makermint if you'd rather describe the game you want and play a working version in minutes, skip sourcing or building art, and want a share link for a 2D game without touching an event sheet or scene editor.

Frequently asked questions

Not exactly. GDevelop is an open-source engine you build in using a visual event system; Makermint generates a playable 2D game from a written description. Both skip traditional code, but the process is different.

Make your first 2D game free

Describe it in a sentence, or start from a showcase game. See why creators try Makermint alongside GDevelop. Free during early access.

Start creating free