Makermint vs GDevelop
GDevelop gives you a visual event system to build with. Makermint turns a written description into a playable 2D game with a link to share.
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Key takeaways
GDevelop is a free, open-source engine that swaps a scripting language for a visual event system, and it now supports 3D as well as 2D, with exports to web, mobile, desktop and app stores. Makermint takes a different route to the same democratising goal: describe the game you want in plain language and get a playable 2D game with a share link in minutes, with the visuals handled for you.
GDevelop is a free, open-source game engine built around a no-code, event-based logic system instead of a scripting language. It's used by hobbyists, students, indie teams and educators to make both 2D and 3D games without writing code. GDevelop games can be exported to web, Android, iOS, desktop and storefronts like Steam and Epic Games Store, backed by a built-in asset store and an in-engine AI helper.
What GDevelop does well
- Free and open-source, with the full engine and editor available on GitHub
- Visual event-based logic system in place of a scripting language
- An in-engine AI helper that can build features inside your scenes and explain the steps
- One-click export to web, Android, iOS, desktop, Steam, Epic Games Store and game portals such as Poki and CrazyGames
- Full 3D support alongside 2D, including a real-time 3D scene editor, dynamic lighting, camera controls and skeletal animation
- Built-in multiplayer system with lobbies, leaderboards and player login, plus a large built-in asset store of templates and extensions
Where it asks more of you
- The event system is a real skill: you build every scene, rule and interaction yourself, one event at a time
- You choose and place your own assets, whether from the built-in store, an artist, or your own files
- The free plan caps you at 3 cloud projects, 40 AI credits a month, and one desktop or Android export a day; iOS export needs a paid tier
- Paid tiers (Silver, Gold, Pro) unlock faster exports, more AI credits and iOS publishing, though GDevelop's own pricing page doesn't list what they cost
What Makermint does differently
Describe it, don't build it
Write what you want in plain language and Makermint returns a playable 2D game, no event sheets or scene editor required.
Visuals handled for you
Makermint handles the visuals for your game, so you never have to source, commission or build assets yourself.
A link, not an export queue
Every finished game gets a share link, so you can send it to someone to play instead of waiting on a build or an export limit.
How they compare: feature by feature
| Feature | Makermint | GDevelop |
|---|---|---|
| Playable game generated from a plain-language description | Yes | AI helper builds features in a scene, not a whole game |
| No-code way to build games | Yes | Yes |
| In-app AI assistant for building or editing | Yes | Yes |
| Visuals handled for you | Yes | You pick from the asset store or your own files |
| Open source | No | Yes |
| Free to start | Free during early access | Free tier, with limited exports and AI credits |
| 3D games | No | Yes |
| Publishing targets | Web, via share link | Web, mobile, desktop, Steam, Epic Games Store, game portals |
| Built-in multiplayer with leaderboards | No | Yes |
| Time to a first playable version | Minutes | Hours to weeks, depending on scope |
Which one should you choose?
Choose Makermint if
Choose Makermint if you'd rather describe the game you want and play a working version in minutes, skip sourcing or building art, and want a share link for a 2D game without touching an event sheet or scene editor.
Frequently asked questions
Not exactly. GDevelop is an open-source engine you build in using a visual event system; Makermint generates a playable 2D game from a written description. Both skip traditional code, but the process is different.
GDevelop doesn't document a photo-casting feature. In Makermint, you can upload a clear, front-facing photo and be cast as the playable character, in a game it builds for you or one you pick from the showcase.
No. GDevelop documents a real-time 3D scene editor with lighting and camera controls. Makermint focuses on 2D games you play in the browser, in genres like platformers, runners, merge and puzzle games.
Yes, Makermint is free during early access.
Not the way GDevelop exports to app stores and desktop. Every Makermint game gets a share link, and you can publish it to the Makermint community for others to play and remix.
It depends what 'easier' means to you. Makermint needs a written description and a few minutes. GDevelop's event system takes a real skill investment, and it gives you fuller control plus more places to publish once you have it.
Make your first 2D game free
Describe it in a sentence, or start from a showcase game. See why creators try Makermint alongside GDevelop. Free during early access.
